"It's 106 miles to the Berezina, we got half a battalion of grenadiers, a dead horse and the woods are full of cossacks."
I'm terribly sorry. I'm not entirely sure what came over me there.
A detail from the Borodino panorama
With the prospect of heading back to school coming ever closer, I have been applying my great mind to getting a proper game in before I dissappear into a death march of school work and work work. With that in mind, I've settled on Borodino as a suitably epic game to keep me occupied. It has meant that I've been frantically basing my Russian troops in order to have everything ready. OldJohn has also very generous offered to bring some reinforcements if they are needed.
As with all wargaming projects this starts with a list. There are two Overlord style scenarios on CCNapoleonics.net for the Russian campaign, both for Borodino. Two Overlord scenarios is plenty for a days gaming.
I compiled a spread sheet listing the troops required and there appear to be a few problems. I will be able to cover the Russian light cavalry requirements by shifting the Hussars of Conflans into Russian service for the day, but I will need a unit of Russian Guard Heavy Cavalry. I have sufficient line infantry for the Russians, but I am short three units of light infantry and two units of Guard Light infantry. I am short one unit of Russian horse artillery, though truth be told I've simply been substituting a unit of foot artillery and adding a mounted figure as no one seems to make Russian horse artillery.
Not entirely sure how I will square this particular circle, but we'll make it happen.
|Guard Light Infantry||2||2||1||1|
|Guard Heavy Cavalry||1||1|
|Guard Foot Artillery||1||1||1||1|